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Mojang Studios

Mojang Studios was founded by the independent video game designer Markus Persson in 2009 as Mojang Specifications for ''Minecraft''s development. The studio inherited its name from another video game venture Persson had left two years prior. Following the game's initial release, Persson, in conjunction with Jakob Porsér, incorporated the business in late 2010, and they hired Carl Manneh as the company's chief executive officer. Other early hires included Daniel Kaplan and Jens Bergensten. ''Minecraft'' became highly successful, giving Mojang sustained growth. With a desire to move on from the game, Persson offered to sell his share in Mojang, and the company was acquired by Microsoft in November 2014. Persson, Porsér, and Manneh subsequently left Mojang. In May 2020, Mojang was rebranded as Mojang Studios.
As of 2021, the company employs approximately 600 people and has additional locations in London, Shanghai, Tokyo, and Redmond, Washington, where Microsoft is headquartered. Kayleen Walters is the studio head. Apart from ''Minecraft'', Mojang Studios has developed ''Caller's Bane'', ''Crown and Council'', and further games in the ''Minecraft'' franchise: ''Minecraft Dungeons'', ''Minecraft Legends'', and the cancelled ''Minecraft Earth''. It also released smaller games as part of game jams organised by Humble Bundle and published the externally developed ''Cobalt'' and ''Cobalt WASD''. Provided by Wikipedia